Rob's Adventures In Sculpting
Saturday, 8 January 2011
Warriors CG Hub Competition Entry - Texturing Stage3
Texturing Stage 3.
I've added a dirt pass and some skin blemishes to the diffuse texture.
I've done the spec and gloss maps now too. Makes a big difference.
I'm still not 100% happy with the hair, I'll revisit that I think.
I'll also make a simple background for the final renders.
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