Sunday, 5 July 2015

New Project

Well it's been a long time since I've worked on a sculpting project. Sorry for the long delay.

I've been wanting to learn how to use the hard surface sculpting tools in Zbrush and learn a bit about texturing hard surface objects with Substance Designer and Painter. A Games Workshop Space Marine seemed like a good subject for these.

Here is the rough first pass. Most of it is still low res dynamesh objects. I'll be replacing them with higher detail better made objects as I progress.


  1. I must appreciate the way you have expressed your feelings through your blog!
    PPC Expert

  2. The world is not perfect, so you can make friends with you. Life should be like a candle, from the top to the end, has been bright.The value of life, that is, the work done for the contemporary.
    Runescape players attention! RsgoldFast have the cheapest gold! They can give you the best service, the fastest delivery speed!
    Quick purchase Address:
    Deadman Gold Here: