Thursday, 18 June 2009
Fat Face Sculpt Stage2
Second stage of the sculpting on Fat Face. Mostly clothing and accessories here. Still fairly low res.
Monday, 8 June 2009
Fat Face Sculpt Stage1
Fat Face Concepts
I was going to add a set of links to the concepts on my brother's blog, but he's been too busy recently to post them so here's an image with some of the concepts pasted together.
I used this image as a background plane in Mudbox to keep the reference visible while I'm working.
Edit-
John has had time to post a Fat Face image now, so here's the link-
Fat Face Concept
Thanks Bro.
I used this image as a background plane in Mudbox to keep the reference visible while I'm working.
Edit-
John has had time to post a Fat Face image now, so here's the link-
Fat Face Concept
Thanks Bro.
Monday, 1 June 2009
Fat Face Base Mesh
It occured to me recently that I haven't really done any full current gen characters from base mesh to full high res sculpt and back to in-game model with normal maps. I've done tests and little bits and pieces like heads, but no full models. So I thought I'd have a go.
Here is the base mesh for Fat Face. He's a character designed by my brother John. I thought it would be a good idea to make a character designed by someone else. It's a significantly different skill to working from a design you've come up with yourself and my brother does great illustrations.
Here is the base mesh for Fat Face. He's a character designed by my brother John. I thought it would be a good idea to make a character designed by someone else. It's a significantly different skill to working from a design you've come up with yourself and my brother does great illustrations.
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