Thursday, 18 June 2009

Fat Face Sculpt Stage2

Second stage of the sculpting on Fat Face. Mostly clothing and accessories here. Still fairly low res.

Monday, 8 June 2009

Fat Face Sculpt Stage1

Here's the first stage of sculpting. I've done the basic body mass and I've just started adding the layers of clothing on the body mesh. Not much detail on the trousers or body warmer yet. Pockets and trouser folds next probably plus a couple more layers for the belt.

Fat Face Concepts

I was going to add a set of links to the concepts on my brother's blog, but he's been too busy recently to post them so here's an image with some of the concepts pasted together.

I used this image as a background plane in Mudbox to keep the reference visible while I'm working.


John has had time to post a Fat Face image now, so here's the link-

Fat Face Concept

Thanks Bro.

Monday, 1 June 2009

Fat Face Base Mesh

It occured to me recently that I haven't really done any full current gen characters from base mesh to full high res sculpt and back to in-game model with normal maps. I've done tests and little bits and pieces like heads, but no full models. So I thought I'd have a go.

Here is the base mesh for Fat Face. He's a character designed by my brother John. I thought it would be a good idea to make a character designed by someone else. It's a significantly different skill to working from a design you've come up with yourself and my brother does great illustrations.