Tuesday 28 December 2010

Warriors CG Hub Competition Entry - Sculpting Stage5





Stage 5. Detailed the rope gloves and various bands. Added another level to the body and added finger and toenails. Refined hands and feet and started general detail pass.
I still have to work on the face. It's still symmetrical right now.


Sunday 26 December 2010

Warriors CG Hub Competition Entry - Sculpting Stage4




Stage 4. I've refined the muscles and changed some stuff that wasn't right before. Worked up the shorts and knotted rope gloves. And added the various arm and head bands.

Friday 24 December 2010

Warriors CG Hub Competition Entry - Sculpting Stage3




Tightened up the muscles, refined the shorts and added basic sculpting to the fingers and toes.






Warriors CG Hub Competition Entry - Sculpting Stage2



Reposed the hands, did a bit of work on the face and added a bit more refinement all round.





Warriors CG Hub Competition Entry - Blocking In




Here's the basic blocking in stage.





Warriors CG Hub Competition Entry - Muay Thai

I've been meaning to enter the CGHub Warriors Competition for some time but haven't really made much of a start while I was at work as I didn't have much time. Now I'm on holiday I've got time to really go for it.

I've decided to go for a Thai boxer. The Muay Thai and Muay Boran fighting styles are very dynamic and dramatic which should make for a nicely dynamic pose. It should give me a chance to practise my anatomy, my posed sculpting, a bit of cloth and importantly isn't too complex so I have a good chance of getting it finished.

Here is the base mesh and basic pose.