Monday, 6 April 2009

Ambient Occlusion test renders

Here's a set of grabs of the rendered Ambient Occlusion maps. The viewport has flat lighting to see them more clearly.

I can see from these that there's a few flat spots I've missed when applying the surface scale stamp. I'll fix them up when I apply the larger scales. I'll have to re-render the AO maps then anyway.

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