Monday, 2 April 2012

Oddworld Scrab Turntable


Oddworld Scrab turntable render.

Watch in HD on Vimeo.

Sunday, 1 April 2012

Format Change

I'm experimenting with a new template and changing the format around a bit. It might change a bit while I decide what I like most.

I've added a new search gadget, but the colours are a bit messed up on the results page. Not sure how to fix that right now.

Oddworld Scrab Painted Stage 2





I managed to UV the dynamesh model with Zbrush's UV master and took it into Mudbox to paint up the textures more thoroughly.
Mudbox's texture layers were way faster and easier to work with than Zbrush's poly paint. And I could make other material channels. Wish there was an easy way to duplicate a whole layer stack though. Duplicating them all and setting up the masks again was a pain. Especially as I encountered a bug preventing me reloading the scene after I'd duplicated all the texture layers and had to do it all again. Good job the textures saved ok so I could just load them up on an older file.

Sunday, 4 March 2012

Ephant Mon Sculpt Stage 2

Quite a lot more work done on this guy over the last week or so.

Much more refined clothing, better hands, added his tail (simple zsphere chain), refined his head. Mesh extract gave me separate finger and toe nails. Added a bit of asymmetry and changed the overall silhouette to more closely match the original character.

I'm about done with the dynamesh now. I can convert it to a standard subdivided model for the detail from now on.

Sunday, 12 February 2012

Ephant Mon Sculpt Stage 1

I recently dug out my "Sculpting A Galaxy" Star Wars book and felt I really wanted to do some sculpts of some of the creatures in it. This guy is called Ephant Mon.

What I love about the creatures in Star Wars is that they aren't just people with things stuck on their heads. Many are really quite alien.

He's still at a very low level of detail. Quite a way to go yet.

Sunday, 5 February 2012

Oddworld Scrab Painted Stage 1

Trying out PolyPainting in Zbrush. Fairly basic at the moment. I have some more texture and detail I want to add. I have to work out how to get the random brush stamps to work properly first.

Wednesday, 4 January 2012

Oddworld Scrab Stage 1

It's been ages since I did any sculpting. I've been busy doing some other stuff.

Recently I got myself Zbrush as I really wanted to mess with the Dynamesh stuff for quick concepting. It works. This model was made with dynamesh, mesh extract and started as a sphere.

It's a Scrab from the Oddworld games. I got the Oddworld book for myself a few months ago and just had to have a go at making something from it. Those creatures are great.

Here's a picture from the book.

I still want to detail it a bit more and I'll take it into Mudbox for painting. I'll have to do something with UVs for that though.